> Forest of True Sight > Questions & Answers Reload this Page Learning Curve?
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Old Apr 26, 2005, 05:51 AM // 05:51   #21
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The learning curve for this game is that like of playing chess. In chess it's very easy and quick to learn what each piece can do, but to be good at playing chess, you have to have experience in using them and playing against others. As you play Guild Wars, especially in PvP, you'll encounter many strategies that will blow you away, but hopefully at the same time you can learn from.
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Old Apr 26, 2005, 07:24 AM // 07:24   #22
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The point of this thread is to get an idea of what the learning curve is.
Using another game as a point of reference is fine.
Using this thread to bash another game (or guild wars) is not fine.
Keep on topic, do not derail this thread into another "Why I'm quitting game X" thread.
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Old Apr 26, 2005, 07:47 AM // 07:47   #23
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also played L2, WoW, MXO, and some others I dare not say in fear of being laughed out of the forums.

Each of these games had something special, L2's level grind, WoW's crafting system, MXO's hyper jump.

I see a Guild Wars as replacing CS:S for me, in the sense I can come and go as I please, without falling far behind.

As far as the learning curve this has to be the most easy to play game on the market. *see mob --> kill mob --> loot* much the same works for pvp (minus the loot step) there is a limit to the number of skills/spells you can know at one given time, therefore making combat that much easier. Like most other games there are little tips and tricks you learn along the way. The level grind is cake, four days hardcore will get you to 20. nothing to that of L2. All in all I rate the learning curve (1 being "noob" 10 being "pro") a 2.

Hope I was somewhat helpful.
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